An Important Message To
The World
TheTruth Machine: A Solid Reason for Accountability
From Marty Wollner
12-Jun-2012
“TheTruth” machine will be used by our justice systems.
It sits on the judge’s desktop.
TheTruth machine is very simple to operate:
When: yyyy-mon-dd hh:mm:ss Where:
longitude: dg.mm.ss latitude: dg.mm.ss |
Start Pause
Stop |
The judge selects a time and a place and presses Start.
TheTruth machine
shows what really happened then and there; The Truth, right there on the
viewing screens for all to see…
It’s
THAT SIMPLE!!
I want to tell the world about this invention. It’s what I live for. Please continue reading…
It’s so simple; I think anyone can understand this, right?
Do YOU understand it?
(of course you do)
OK, BUT, DO YOU BELIEVE IT’S POSSIBLE???
IF
you do believe this invention IS POSSIBLE,
THEN,
Don’t you think you should
change your ways? Try to be a better person?
SERIOUSLY!!!
If you KNEW the
creation of TheTruth machine IS possible in your lifetime, would you still
break the law? Would you still do bad things (if you had the
inclinations)?
Please, take a minute to think about it...
Hmmmmm…
What if I told you that TheTruth machine actually exists? That it’s already in place and running… would you lighten up then?
PAY ATTENTION!!!
My question, once again: If you knew for sure that you were being watched and would be held accountable for your wrongdoings, would you still do them?
I know, I know, this sounds like Sunday school… an angry sprit might be watching you all the time and he will judge you for your sins when you die…
But since the dead don’t talk, you have to accept it upon faith because that’s what they’ve always told you...
Well,
once committed, you can’t hide from your sins any more… so TheTruth machine is kind of
like that, except:
4.
The
operation of TheTruth machine is based upon actual modern science and
technology… its creation is a DEFINATE MATHEMATICAL POSSIBILITY[1], not a matter of blind
faith.
Bottom line:
The realistic possibility of TheTruth machine’s creation should give us
all a solid reason for accountability and a desire to follow the golden
rule.
I am dead serious about all
of this.
This is, at last, a non-religious reason for accountability, something
the world needs more than anything else.
We have the possible technology[2],
right now.
My important message to the world is simple:
From now on, always
assume that you are being watched, and that you will be held accountable for
your wrongdoings.
Don’t be a jerk… just follow
the golden rule… think about how the other guy feels… never harm children or animals,
don’t turn a blind eye to the unfortunate ones that you can help, don’t kill anyone, do I need to
spell it all out for you?
You have now been told. YOU MUST MAKE A DECISION, RIGHT NOW:
Do the right thing, starting right now! Please, always follow the golden rule.
If we aren’t judged by TheTruth machine in the near future, then perhaps by God
himself.
If
I’m wrong about any of this, still, “It wouldn’t hurt[3]”.
My parents, Helen and Max Wollner
Following is a quick
explanation of the real science TheTruth machine is based upon. We start with 7 statements of basic scientific facts and make
logical conclusions from them.
Skip over the parts you
don’t understand. Please excuse the repetition.
7 Statements of basic scientific facts about
the Universe:
1.
Any chunk of matter in our Universe can be
de-composed into a finite number of ATOMS.
2.
Each atom falls into a particular class,
known as elements. In the entire Universe, ALL atoms of each particular element
-
- Have identical mass[4]
- Have identical size
- Have identical behaviors
- Follow the classic laws of Newtonian physics
- Have identical composition… each decomposes into (identical) small sets
of “fundamental particles“.
3.
ALL of the fundamental
particles in the entire Universe-
- Are exactly identical to each other
- Can NOT be subdivided any further
- Appear to have no MASS
- Appear to have no SIZE
- Appear to move about in instantaneous jumps from location to location, and
some appear in multiple locations at the same time.
4.
It appears that the entire Universe started at a distinct time (the Big Bang, 13.7 billion years ago) and all of its contents
originated from a single location.
5.
Since the material contents of the entire
Universe appears to have been all contained within a FINITE area at one time,
and
because all of this material is sub-composed of finite numbers fundamental
particles,
There must be a finite number of fundamental
particles in the entire Universe.
6.
Since they can’t be subdivided any further,
they exist
as WHOLE UNITS, and thus, all inter-mingling of the fundamental particles MUST
BE DONE in grouping combinations of WHOLE NUMBERS.
This explains why INTEGER ARITHMATIC is the basis for many
of the new quantum theories, however, the transition between the physical
Universe described by Newton and this new quantum-world of integer-based
physics seems to have baffled everyone.
For example, the fundamental particles have no mass, and yet atoms are composed
of them… It’s not really clear where the
mass comes from. The famous equation e = mc**2 seems to
answer it, yet the exact mechanism eludes everyone and the math involved defies
reasoning[5].
7.
As the contents of the entire Universe
continue expanding apart, still, every particle in it is affected by
every other particle (at least by the Newtonian force of
gravity).
This implies an “invisible connectivity” between all particles in the entire
Universe. This also eludes an explanation.
My simple answers to this puzzle:
· The fundamental particles are not “real,
solid particles”, they’re INFORMATION… NUMBERS!!!
A fundamental particle has no mass, no size,
and neither does a number. But a number REPRESENTING a “particle” can function to point out
its location in space.
The location of each “particle” is
“pointed to” by a NUMBER, one of all possible locations that it can exist in.
· From our
perspective, the distance between every adjacent location (the Universe_IntervalSize) = (1 / 5192995794013) Meters[6].
· There are a finite number of
“particles”, so all of their “location pointers” can fit into a finite size LIST of numbers.
At any given
instant, the list represents the exact state of the entire Universe.
· Any set
of numbers in a list can be considered as pointers into virtual space. The only
way this is possible is by confining them to finite capacity so they can all
fit into the list[7].
· The motion of a “Virtual
Particle” (or VP for short) is
accomplished simply by changing the integer value of its location pointer.
Think about it
for a second… the represented VP must jump from the location previously
pointed to, into the new one, instantaneously[8].
The movement of a VP from
location to location occurs in a set of sequential
steps, one after another, as the numeric
value of its location pointer changes.
The motion of a VP can thus be thought of more as “digital data
processing” (calculations made to determine its next location), rather than by
physical forces, spins, torques and accelerations.
· In our
real Universe, there are MULTIPLE
particles, and they INTERACT
with one another, in fact, it is these interactions that cause these
motions to occur.
As stated above, in a virtual Universe, multiple VPs can all be contained in a
single “list of numbers”. For technical reasons, I believe that our virtual Universe operates
by -
A) Determining the next location of the first VP in the list by considering the
effect every other VP has upon it, according to a simple set of rules.
B) Repeating this for each and every subsequent VP in the list.
C) When the entire list has been
processed, the Universe is in a new state, and it can then proceed onto the
next “processing loop”, starting at the top of the list again.
These “technical reasons” are described below (and in more in-depth
documents). They include the ability to realistically create and run the
theory-of-everything program for a huge-size Universe, and thus, realistic limitations on the
use of computer resources force these design decisions.
By designing the theory-of-everything to function as described above (A,B,C),
NOTHING NEEDS TO BE SAVED IN MEMORY other than the current state of the
Universe (fully specified by the values in the list). It also accommodates the
concurrent effects that multiple VPs have upon an individual VP with exacting
precision.
·
The top of each processing loop can be considered the only
instant in which matter moves… everything appears to jump into position all in
the same instant.
Since, within
our Universe, we can only perceive time according to motion, this appears to us
as a consolidation of the individual movements of all VPs into a single,
discrete, “Universe-wide re-positioning activity”.
I call each of these a “Universe state transition” and it defines a “tick of Universe time”.
· From our perspective, the UniverseTickRate = 1557267732091973686357
per Second[9].
·
The Speed Of Light = ONE
Universe_IntervalSize per ONE UniverseTick. It doesn’t travel at an arbitrary rate through continous space, it JUMPS from one
location to the next adjacent location every time the VP list completes a
Universe state transition[10].
In other words, THE SPEED OF LIGHT
represents the sequential changes of Universe itself from step-to-step.
·
Slower moving objects stand
still, and then jump to the next adjacent location.
THAT explains the behavior of light and matter and why
the speed of light appears consistent everywhere… it IS consistent at 1
interveal per tick, everywhere.
· Everything moves in discrete steps that are predictable and 100%
reproducible. The movement of every particle has been pre-determined since the
dawn of time according to a very simple set of rules.
THIS STUFF IS SO IMPORTANT, IT NEEDS
TO BE REPEATED!
·
The Speed Of Light = ONE
Universe_IntervalSize per ONE UniverseTick. It doesn’t travel at an arbitrary rate through continous space, it JUMPS from one
location to the next adjacent location every time the VP list completes a
Universe state transition.
Light travel is
actually attenuated at frequencies (f), in which case it jumps f-number of
adjacent locations every f-tics. Regardless of f, it appears to travel at the
same overall rate of 1 interval per tick, everywhere. It also jumps away from
its source, outward in all directions concurrently and thus the same photon is
appearing in multiple locations concurrently.
In other words, THE SPEED OF LIGHT
represents the sequential changes of Universe itself from step-to-step.
·
Slower moving objects stand
still, and then jump to the next adjacent location.
THAT explains the behavior of light and matter and why
the speed of light appears consistent everywhere… it IS consistent at 1
interveal per tick, everywhere.
· Everything moves in discrete steps that are predictable and 100%
reproducible. The movement of every particle has been pre-determined since the
dawn of time according to a very simple set of rules.
And so, if I’m right, then Einstein was correct that “God
doesn’t throw dice”, but he was wrong about the speed of light… the theory
of relativity and time-dilation are only required to get the math to work out,
assuming that time flows continuously from moment to moment through infinitely
resolute space…I say that:
· Time can not be continuous
and yet operate in the digital manner of the sub-atomic world, and that also means finite
limitations on spaces to act as locations.
· The only the way the
Universe can possibly operate is digitally… infinity is impossible… it does not apply to our real
Universe.
· And, since the Universe operates in a digital manner, it is 100% deterministic,
and THAT is the basis of TheTruth machine.
Side note about God (if there is a God):
Without digitalization, in a
Universe with infinite resolution and infinite possibility, nothing can be
determined with 100% certainty, and this introduces chaos in God’s plans … God
must truly work miracles to be in control of such a Universe.
On the other hand, its no miracle
to control something that CAN BE controlled, and I say THIS is how God operates… not by
miracles that can’t be understood, rather, by the simple application of digital technology.
God only needs to create the simple rules by which
his creation runs, sit back and watch it run. If he doesn’t like something, he
can change the rules and/or he can change the runtime states of the list, and
try the run again.
This “trial-and-error” approach
gives God the power to be able to create the Universe exactly the way he wants
it, watch everyone in it, listen to all of our prayers and answer all of them,
all at the same time.
And, God doesn’t need to be
immortal or have any special talent or intelligence to do it, either. There is
no magic in any of this. Magic and infinity are both unachievable lies about
reality.
This is all good and well, but leaves us with a paradox: If God is just an
average guy, even if he could, how can he have the time to listen to billions
of prayers, let alone responding to them? I have the answer to this, below,
followed by an explanation of where the Universe (and optionally, God) came from in the first place.
The simple set of rules is the “theory of
everything”
(my rendition, or something like it); a simple computer algorithm that
resets the states of the VPs in the list according to the states of all the
others.
Here are the ACTUAL 4 rules that run our entire Universe:
1.
The
first rule is simple: a single location can contain at most ONE VP. I call this
one the “nuclear force rule”.
2.
The
second rule is also simple: if a VP isn’t “bonded” with another VP, it and the
nearest other “un-bonded” VP become “bonded”. I call this one the “fusion
force rule”.
3.
The
next rule applies to situations where “bonded” VPs, acting as “atomic
components” (lets call them “ATOMS”), bump into each other. I call this one the
“atomic force rule”.
4.
The
last rule is Newton’s gravitational laws, allowing components in motion to
continue motion and be attracted to other components. I call this the “Newtonian
force rule”.
YES, IT IS THAT SIMPLE[11]!!
Each time through the top of the loop, starting at
VP #1, it gets tested to see if rule number 1 applies. If so, rule number 1
gets applied, and that’s all, the algorithm then goes on to process VP #2.
If rule number 1 does not apply, VP #1 is then tested to see if rule number 2
applies, etc., and at last, if the next-to-last rules don’t apply, then old
Newton’s law takes effect.
This is a PRIORITIZATION of rules, and I say that it’s because of this reason, and this reason alone, that the various “forces” we perceive each have what we understand to be “relative strengths”.
Descriptions of these rules are detailed in all of my
existing books, and a computer program demonstrating the first two rules are
all freely available from my web sites.
The exact and complete Theory-Of-Everything is being coded
up right now so it can be presented with fancy graphics, available soon on discflicker.com.
These books that describe:
How the
Big-Bang occurred:
In the first tick of the Universe, starting with the Universe in a state where all
of the VPs were co-occupying the same location (“location-0”, in the center of
the Universe), the nuclear force rule (which prohibits this configuration) took
effect… Ka-BOOM!!! All of the co-occupying VPs are re-located into different
positions, imparting momentum to them along the way. The nuclear force rule
precisely explains the Paulii exclusion principle; in fact, it IS the Paulii
exclusion principle.
How all of
the matter in the Universe was formed:
In the second tick of time, none of the VPs were co-occupying any locations, so
the first rule (nuclear force) was no longer applicable, and the next rule
(fusion force) was considered… since NONE of the VPs were bonded to any others,
they all got bonded right then and there into elementally small atoms.
Where MASS
comes from:
The list of VPs accommodates this and other attributes that fully describe the
state of these VPs.
Mass is programmatically ASSIGNED to atoms as part
of the bonding processing performed by the second rule.
The VP list’s other attributes include the location
(obviously, this is what has been discussed thus far), the “last previous
location” of the VP, a “heat level”, a “motion speed level”,
and a “motion countdown counter”.
Where all the
Kinetic Energy in the Universe originally came from:
At the end of tick 1, the relocated VPs were moved
away from the center of the Universe (where they were all at when the Universe
started up), however, they had no mass assigned to them.
In the very next tick they all had some mass
assigned to them.
Now, in tick 3, there are still no co-occupied locations
(rule 1 is skipped), and there are no more unbound VPs (rule 2 is skipped).
What we are left with are a bunch of atoms (arrangements of bound VPs)
that now have mass, and they are now moving by virtue of the fact that
their current location has been changed from their last location.
Moving masses contain kinetic energy, and it all
suddenly appeared at the start of tick #3.
How HEAT
works:
Heat is an ATTRIBUTE of a VP in the list, as are
location, mass, etc. Heat is caused by a collision or by radiant absorption
(both described below).
Heat manifests itself by increasing the size of the
3-d area surrounding an atomic component by one layer per each heat-unit,
making it “bigger” and more likely to collide, and explaining the Universal gas
laws (PV = nRT), precisely.
What “digital
radiation” is, exactly:
“Photons”, traveling outward in all directions away
from its source, and traveling at c (one interval per tick), but attenuated at
f appear concurrently every f ticks, f intervals away from the last appearance.
IMPORTANT: digital radiation
does NOT consist of any VPs… the list of VPs is fixed in number always, and Einstein’s theories
that imply an exchange between matter and energy are all bullshit… no such
exchanges take place.
Exchanges of
energy between various forms:
Digital radiation is an alternative form of energy… it originally came from the Heat energy that
resulted from the force of Gravity upon clumps of matter, but the matter got
there because of the Kinetic energy that was apparent in tick #3, and all of
that energy came from the nuclear force rule being applied in tick #1.
The entire Universe plays out a long symphony of
exchanges of energy throughout its entire life cycle, from start to finish, as
described below[12].
I believe that
since the Universe is a computer algorithm that must be able to run on
reasonable hardware, a conservation of computer resources is required to take
place.
I believe that the
laws of conservation of energy and matter that we perceive to be operating in
our Universe result DIRECTLY from these techniques to save computer resources
in the Theory-Of-Everything algorithm.
I believe that this is achieved by maintaining a steady balance of all of the energies used as it transitions from form-to-form.
To me, a guy who wants to realistically program
this, this means that the entire system must operate PERFECTLY throughout the
lifespan of the Universe, and THIS means that EVERY “BIT” OF ENERGY MUST BE
FULLY ACCOUNTED FOR IN EVERY EXCHNGE, ALL THE TIME!!!
Where digital
radiation comes from:
It comes from cooling matter down.
The increased area surrounding a heated atom cools
down one heat unit, creating a photon that travels away from the atom in all
directions at f = the number of 3-d cubes that get reduced from the previous
heat level, explaining
Schrodinger’s laws of quantum heat exchange, precisely.
How radiant
heat absorption, reflection and transparency work:
A photon happens by the location of an atomic structure that is susceptible
to its f, causing the atom to HEAT up one unit. The photon is
“terminated”, and this means that all of its concurrently branched-out
positions are also terminated in the same instant[13].
This is how radiant heat
absorption works.
Cooling is just the opposite, creating radiation of
frequency f for the shedding of an outer layer consisting of f locations, as
stated above.
In addition to heating one exact heat level for a
given f, an atom can also accept a partial amount of energy from a photon
and emit the remainder as a newly created photon emanating from the point of
absorption, all in a single tick. This is how light reflection works, for example, how colors
result from white light as it hits a flower.
In addition to heating one heat level for a given f,
or heating one heat level while emanating the remainder of the f for a higher
energy f, an atom can also accept NO amount of energy from it and re-emit a
newly created photon of the same exact f emanating from the point of
absorption, all in a single tick. This is how transparency works, for example, images composed of
multiple frequencies passing through a glass window.
How
collisions work (in exacting detail):
When the “areas of heat expansion” of two (or more)
atoms overlap, this is a collision. Note that because nothing moves faster
that one interval in any tick, there cannot be any over-penetrations of these
expansion zones… the processing is under the complete control of the algorithm[14].
For all of the atoms that collide at a given
instant, the algorithm tries to exchange their heat and momentum. The mass of
each atom is used as a factor so that more massive atoms carry more kinetic
energy at a given collision speed, and more heat energy at a given heat level.
The typical result is where all of the colliding
atoms are assigned new heat levels, speeds and directions, as expected. This is
calculated by taking the average of the heat and momentum and imparting it upon
every VP involved in the collision.
The atypical result occurs when the sum of all of
these energies exceeds a pre-determined threshold (programmatically tested for
as part of the atomic force rule processing)… this results in a NUCLEAR
COLLAPSE… all of the VPs involved in the collision are relocated INTO the same
position, and in the very next tick of time, the nuclear force rule takes effect…
Ka-BOOM (on a much smaller scale than during the big-bang, but the mechanism
and the program code that implements it are the same).
How GRAVITY
works:
If none of the other rules of motion are eligible,
the Newtonian Force rule is in effect.
This rule sums up the effect that all of the other
atomic masses have upon each VP, and adds these effects to the motion the VP is
already moving at. Duh, we all knew that, but here, he calculations are exactly
precise… Newton’s laws talk about the “center of mass” of a given object, but
in “Marty’s applications of Newton’s laws”, I’m dead-nuts accurate because I’m
accounting for each and every atom in the entire Universe, I’m not taking any
averages of the centers of “masses” as Newton called them, and plus, the center
of mass for an individual atom IS the atom’s location, exactly[15].
The cool thing about Gravity… it causes freely
drifting atoms to clump together, and when that happens, collisions start to
occur.
How the
Universe was formed:
Actually, in the history of the Universe, Gravity was the third force to ever
take effect... there was no heat before there were any collisions, and it took
the force of Gravity to direct some of the atoms that were expanding away from
the center of the universe at tick #3 into a clump of gas.
As the clump gets more and more concentrated
(because of the closer and closer proximity of other atoms, presenting more and
more density and thus greater and greater effects of gravity), more and more
collisions occur, and the atomic force rule exchanges (or converts) some of
this momentum into heat. THAT is where all of the heat in the Universe
originally came from.
When this heated matter cooled down[16],
digital radiation was THEN introduced into the Universe. This is how the stars
first started heating up.
How stars
shine:
When a star-clump gets really big, it turns on an
“internal furnace”, in which the atomic energy rule is being invoked in a continuous
fluctuation, similar to the way heat creates a stream of radiation.
This is caused by the immense temperatures in the
center of stars that come about from the force of gravity causing hot
collisions to occur at exponential rates. The threshold of the atomic-force
rule gets tripped continuously, triggering atomic collapse that’s instantly
followed by the nuclear force rule, just like when the big bang went off, however,
the number of co-occupying VPs is relatively tiny, and the energy released from
these nuclear events is mostly all re-absorbed by the star itself.
The star heats up from the inside out, and when the
surface is hot enough, it pours the radiation produced by the heat-radiation
flux outward into space.
This is how the stars first shined, when the (optional) God said (if he was there to say it)
“let there be light!”
How stars
work to make heavier elements:
This is an important stage in the life cycle of the
Universe.
As the flux of atomic collapse progresses, the
nuclear force rule has an opportunity to create heavier elements than those
created in the big bang. This is because the creation of all of the big-bang
elements all happened in one tick (tick #2) of the Universe during which there
was only a homogeneous stew of unbound VPs adrift.
However, in stars, when these nuclear events occur,
there are opportunities for the bonding of heavier components together, thus
creating heavier elements from the de-composed fragments of lighter ones.
Stars are thus factories that create heavier
elements from lighter ones over their multi-million year life spans.
How
super-novas work:
This is also an important stage in the life cycle of
the Universe.
When a star-clump gets really, really huge, and its
center gets really, really hot, a spontaneous explosion results because most of
the energy is concentrated deep in the center, and a series of “nuclear
collapse events” all happen within a few ticks of each other in a
positive-feedback scenario.
During the brief instants that occur in the massive
eruption, the nuclear bonding rule once again has an opportunity to bond even
heavier atomic components together, forming the heaviest elements in the
Universe as a result.
For example, it is said that all of the GOLD in the
Universe was created during these super-nova eruptions… all of it was created
over a handful of Universe ticks in a few super-novas that have gone off since
the Universe was created.
Super-novas are thus also factories, along with
smaller stars, that create heavier elements from lighter ones over their
multi-million year life spans.
Basically, the Theory-Of-Everything algorithm
provides the ability to make the energy released in tick #1 take on many
different “forms”, including, kinetic energy, heat energy, radiant energy, etc.
In order to make the program actually run on
reasonable hardware, however, there must be finite limitations to the
amounts of all of these forms of energy, so that they can safely be
used in any and all of the actual calculations[17].
(I AM trying to make a point, please bear with me.)
I believe that the program itself is “set in stone”… it MUST be written the way it is in order to make the Universe operate the way it does, to account for all of the states of matter and energy, and dictate what happens when these states transition from one to the next.
I’m suggesting that the same set of simple rules
can be applied to many different Universes consisting of varying numbers of VPs
in the list…in other words, the algorithm works equally well on smaller or
larger Universes, playing out the same universe life cycle in all cases.
A “life-cycle” here is defined as the ability of the Universe to evolve to the
point where super-novas do occur, supplying it with the same complete list of
elements that our Universe has.
(My point is coming up soon… it deals with
resolution an computing requirements… WordSize.)
In this scenario, the only thing that needs to be specified IS the count of
VPs in the list… the maximum distances that these VPs can be located
apart from one another, the maximum heat levels that result, and the threshold
limitation of this that causes nuclear collapses to occur, ALL else result as a consequence of
making this ONE specification… I’m calling this the “resolution the Universe”,
or, in other words, how “BIG” is
the Universe our algorithm is manipulating?
This question is based upon FINITE LIMITATIONS, as REQUIRED in all forms of digital
processing… in other words, what is the WORD SIZE required to be able to
perform all of the calculations needed to run a theory-of-everything
program on an “actual-size” Universe?
(So now were getting
to the point…)
In looking for reasonable limitations of the number
of VPs, distances between them, heat levels, etc., I’m assuming that I can
determine a WordSize capable of processing my simple algorithm, knowing
that this processing is all restricted to basic numerical operations, like all
simple addition, subtraction, multiplication and division.
Rather than try figuring this out by trusting recent
scientific guesses at the count of fundamental particles in our Universe, I
have a different approach; because I place a finite resolution on the space-time continuum,
digitize all motion and time into a sequential set of steps, and because I
maximize the speed of motion across these steps at ONE interval PER step,
the speed of light is no longer an arbitrary rate, it represents the sequential
transitioning of the Universe itself (I already said this, but its really
important to try looking at everything this way).
And so, by looking at things this way, we can think of the smallest interval
distance that anything can move in one sequential “tick” as representing the
RESOLUTION our Universe not only operates at, this is also the rate of change
it presents itself to us at.
My thinking is, this resolution represents an
arbitrary setting of the granularity the algorithm gets run at. Arbitrary,
like what the speed of light itself is considered to be, but in that way of
thinking there are (at least) two arbitrary settings: the speed of light and
the smallest observable interval of motion.
If your not asleep yet, and if you are following
this discussion, THERE IS A MAJOR DIFFERENCE in the two approaches… two
arbitrary settings working in infinite time/space vs. a single setting
dictating the resolution of the entire operation from start to finish with 100%
accuracy and reproducibility. And as an added bonus, this one setting can
be gleaned from close examination of our physical Universe, revealing itself to
us in ways that are obvious to modern scientists.
(At last, the point:)
I came up with the above Universe_IntervalSize of (1
/ 5192995794013) Meters and Universe_TickRate of 1557267732091973686357 per
Second by dividing Plank’s constant (should be the Universe_IntervalSize) into the
speed of light[18].
I’m basing the computing capacity these require upon
the assumption that the largest number the algorithm will have to deal with
will be no larger than the maximum sum of all possible maximum distances
between every particle defined in the U. [19]
Taking this into account, I came up with a WordSize in which these calculations can safely be performed without being exceeded.
I’m calling this
the Universe_WordSize and I’ve determined it to be 17317.
And thus, 2 ** 17317 specifies the largest number the computer is required to
manipulate.
It must be greater than the largest number required
for the Theory-Of-Everything program to perform any calculations upon involving the furthest
possible locations, distances between locations, heat levels, etc.
(Dead horse, yes, I know…)
In an indirect way, this also places limits upon the
maximum location possible, and that defines where the Universe “ends”… not
necessarily a wall is constructed right there, but any locations beyond
these aren’t used by the algorithm.
The outer edge of the range of locations is at:
(Universe_IntervalSize * Universe_WordSize) from the location of the last big bang.
Recall:
One Universe_IntervalSize =
(1 / 5192995794013) Meters
Universe_WordSize = 2 **
17317
So, the
radius of the Universe is about
3.8513414594053747005649375515155 ** 17304 Meters
Recall:
The Universe_TickRate of 1557267732091973686357 per Second
The Universe is 13.7
Billion years old
So, the Universe has really been ticked off. That’s
a joke, wake up!
OK, now, QUESTION:
Can
a reasonable computer deal with numbers that big? Can it add two numbers each
being 2 ** 17315 together?
NO PROBLEM AT ALL, in fact the basic
manipulation required can be done on an old Atari-64 connected to a very huge “external
data storage unit”. The size of this external unit would have to be HUGE,
but theoretically, it could work!
Considerations
for a realistic implementation of TheTruth machine include:
1.
The
size of the external data storage unit
2.
The
external data unit’s read/write speeds
3.
The
computational loads required to complete each tick in the sequence of the
Universe, and the elapsed processing time required to do so
4.
The
elapsed processing time required to get the program “up-to-date” from its
starting point 13.7 billion years ago, in order to be able to show what happens
on Earth in the present day
My
books discuss these hurdles and delve into ways of overcoming them. In short, I’m
encouraged by the following concept:
If I had to create a computer simulation of a
large Universe on realistic hardware and resources, could it be done?
Could it be done in such a way that it would allow the sequence frames to be “fast-forwarded”,
allowing me to jump around in time and look at what gets “created”?
Of
course I’d design it like that… what good is it if you have to wait for 13.6
billion years of elapsed processing to view any decent output?
Today,
we have computers capable of approximating our Universe, and these programs
provide snapshots of the Universe’s progress by similar methods of “fast-forwarding”…
on today’s reasonable hardware we have already roughly done what should be
required by a theory-of-everything program that was designed to be viewed by
its designer.
Yes,
that’s the smell of a can of worms being opened, because when you discuss
creation, it’s hard to not consider the possibility of a creator, religion,
faith, and non-faith.
I’ve
already explained why infinity is impossible; God is a “no-brainer”.
Proof of the Theory-Of-Everything algorithm
is self-evidenced by proving that it actually works “as advertised” to simulate physics phenomena, even in small example
Universes constructed with smaller WordSize values.
Ok,
but does that provide proof of the existence of God? No, it does NOT because I
believe that God is optional,
and the ORIGINAL Universe came from numbers, as described below.
Although
I try to keep my views “100% scientific”, this is a good case to hope for
the existence of a “program designer”, and HOPEFULLY, enough clues were
left by this designer for anyone to be able to figure out the simple theory-of-everything
design[20]!
In doing so, the concept of TheTruth machine
should become obvious to any sentient culture arising from it[21].
As
the father of his children who can’t realistically watch everything and
baby-sit everyone all the time, this becomes an “implicit directive of
self-governing law and order”… the best gift a father can bestow upon his
children[22]…
the gift of peace.
This is the reason I feel it
very important to tell the world about these things… in any case, God or no God, right or wrong
about any of it, its time to wake up humanity and take us to our next level, where:
·
We are accountable for our sins no
matter what anyone believes happens when we die.
·
Everyone is equal in the eyes of
TheTruth.
BECAUSE of the knowledge of the simple
theory-of-everything and the obviousness of the potential creation of TheTruth
machine, our civilization can now, at last, live in peace.
It’s
all baked into the basic plan as a set of “intuitively obvious rules of
engagement”; we become aware of
possibility of TheTruth machine and fearful enough of it to start living decent
lives of mutual self-respect, and its all accomplished by a simple program no
longer that 10 pages of code in length.
This
is how God can realistically operate without miracles and still be a kind and
fair father to us all, or,
if you don’t believe in God, FINE, the simple formula can just exist on its own
and no enhanced programming is required, it just is[23].
In either case, TheTruth machine works!
Getting
back to the issues at hand, the question was:
Can we actually create TheTruth machine?
BOTTOM LINE: Everything that needs to be done is
realistically possible with realistic technology[24]… TheTruth machine CAN BE BUILT and used in our courts, as advertised.
So, you better be good. You better be nice. You’d better not kill, and I’ve warned you now, twice, TheTruth machine is coming to a court room in your town.
Very soon!
It’s
never too late to stop being an asshole. One more thing about the premise
TheTruth machine is built upon… you might have to live your life INFINIATE
times[25]…
my advice to you; don’t make any more bad choices. Do the right thing, now and forever. Follow the golden rule, always.
One
last side note about God (if
there is one):
This technology explains where the Universe came
from to begin with… as a self-induced wave from the numbers… it just is[26].
If you’re an Atheist, then that’s all the Universe
will EVER be and you’re locked into your life for infinity. If you had faith in
God, you could look to him to have used the simple technology to create our
Universe, and to pull your soul out of it.
Your choice, no pressure, just a SOLID reason for an
Atheist to want to turn to the concepts of God and good citizenship.
I’m talking about God. Not religion, God.
Know the difference… its easy to spot...
religious jerks distort and misrepresent scientific facts and always want
money … they are as far from God as 2 ** 17317.
Please
check out the 5 books I’ve written on this subject:
“From the Side of God” (science-only, written for religious people), and “Big Bang Formation of Matter” (science-only) describe the scientific basis of TheTruth machine (my simple digital theory of everything).
“Moments in Time” discusses the
technology and feasibility of TheTruth machine… IT IS POSSIBLE… TRUST ME!!!
All
books and software downloads are available entirely for free[27]
at discflicker.com.
Thanks for reading. Stay out of trouble, you now know how and why;
there are no excuses any more… BE NICE.
Marty
[1] I’ve done a lot of research on this; SEE THE QUICK EXPLANATION, BELOW.
[2] This is real science, not fiction.
[3] A quote by my mom, Helen Wollner 1921 – 2002, may she rest in peace.
[4] Isotopes vary, yes, but still every atom of a given elemental type behaves the same; all are capable of the same permutations.
[5] The math states that it takes an infinite amount of energy get even the tiniest amount of matter to move at c, the speed of light.
[6] The derivation for this is described below.
[7] I have been using the concept of INTEGERS to specify all locations. Integers always can fit into a finite size list of numbers. Other methods are possible, for example, using fractions, but in any case, the size of these numbers cannot be infinite.
[8] Because these are INTEGER numbers there is no continuous space between locations.
[9] The derivation for this is described below.
[10] Light travel is actually attenuated at frequencies (f), described below.
[11] For the most part, it’s really this simple, but there are more decisions made within each of the rules.
[12] Feynman also felt this way, and his famous set of diagrams details all of these same exchanges. The only problem is that he didn’t place any conditions in his diagrams as to when a certain force was applied vs. another. To overcome this, he said that all of them occur at the same time, but this “time” he refers to is an “instantaneous moment”, which, of course, is impossible.
[13] By the time a photon of light travels a modest distance, it already has millions of locations it concurrently appears at because of the way it branches out in all directions every time it appears. There is a good chance that a photon might encounter MULTIPLE atoms. I say that ONLY ONE OF THESE LOCATIONS IS SELECTED FOR “IMPACT” BY THE ALGORITHM. I say that all of the other branches that concurrently hit other atoms are treated as not existing at all once one concurrent branch is absorbed. I say that the Universe operates thus way in order to CONSERVE resources by fully accounting for every bit of energy, as discussed above.
[14] And here
again, every bit of momentum and
heat are accounted for in the calculations and the laws of conservation of
energy discussed above remain intact for the entire Universe.
[15] Once again, we fully account for every bit of energy in all of our calculations…
[16] Which took place immediately because of the way heat and radiation begins to “fluctuate”.
[17] Obviously, the conservation of matter-and-energy programming I keep harping upon helps this out in a big way.
[18]
Since a sequence of moves establishes our time
frame as I claim (not an arbitrary rate of speed), I would have expected an
EVEN RATIO; there should have been no remainder in the division of Plank’s
constant into the speed of light. But its not an even fit, so I went back and
found the nearest PRIME NUMBER to act as the exponent of binary expansion (the
required computational word-size) that appropriately fit this observed
ratio.
[19] For example, if the program
needs to calculate the center of 2 locations, it can determine it as (Location_a
+ Location_b) / 2. In this example the computer needs the capacity to handle
division by 2 into a number as large as (furthest location + furthest
location).
[20] Another reason for the design to be very simple and easy-to-discover… it’s MEANT to be discovered.
[21] In all of my work, I claim that this theory-of-everything program is so simple and so obvious, I can’t even take credit for “discovering” it… it’s the only way the Universe CAN possibly operate.
[22] For those among you who ask why God has never performed any miracles to prove his existence (at least none that everyone can agree upon), THIS IS BETTER, and, it works in all of the billions of worlds that come and go without requiring God to perform a few miracles in each and every one of them to show “his presence”.
[23] More on this topic is included, below.
[24] Existing technology and/or technology soon available, for example, using molecular alignments for data storage in the external storage unit.
[25] This technology explains where the Universe came from to begin with… as a self-induced function-wave from the numbers… it just is. I believe this occurs because of a “potential for computation” that exists within the spacing apart of the prime numbers. These spacing combinations act as “physical computing structures”; the same way a set of stones can be interpreted as constructing an abacus, and movement of these stones implies that virtual computations are occurring. This gives the Universe a ROCK-SOLID foundation that can never be shaken… the numbers made the first Universe, and (hopefully) God sprang from within it to create the Universe we live in.
[26] Did you read the last footnote?
[27] Access is totally free, there are no advertisements, no registrations, and the books are free to read. I can’t do this and charge any money for it; that would undermine all of my efforts. That also explains why I only ask readers to follow the golden rule… that’s all we’ve ever needed in any case. Fuck religion.